Project information
Project descriptions
We will undertake two major projects in our SIG. The dual goals are to apply both eXtended Reality (XR) and Machine Learning (ML) to studying the human past with archaeology through an exploration of digital humanities potentialities. We will use XR to collect data and to present these data for education and public engagement to teach everyone about the past through archaeology and archaeological fieldwork. We will use ML to improve our ability to find and study ancient sites of the past.
Team information
Project leader: WANG Chenying, PhD(Edu)
Team member(s): BAI Zichen, Mphil(Edu); YAO Wuyan, PhD(Edu); AZIBEKYAN Hayk, PhD(Edu)
Project video
Awards
Winner of the Inno Show Award @ The 6th Inno Show
This project team was selected for the Inno Show award at the 6th Inno Show.
This team has received HK$20,000 sponsorship to participate in international design competition(s) and consumables expenses to support further development of the project.
The best project award - COMP3329 Computer Game Design and Programming @ The 1st Engineering InnoShow
This project team was selected for the best project award – COMP3329 Computer Game Design and Programming at the 1st Engineering InnoShow.
Media links
Joining Student Interest Group "Engineering and Archaeology"
Learn more about Ararat Plain Southeast Archaeological Project (APSAP)
Learn more about "Engineering and Archaeology" workshops at Innovation Wing
Learn more about "Engineering and Archaeology" workshops at Innovation Wing
- Field trip to Pokfulam Village: Engineering and Archaeology in Action!
- (Workshop) Innovations in studying the past with technology
- Field trip to Wun Yiu Kiln Site: Experimentation with LiDAR and drone mapping on archaeological work
- Field trip to Wun Yiu Village: Innovative ways to automate archaeological work?