The 7th Engineering Inno Show

Let your Dreams Fly

  • Date: November 30, 2022 (Wednesday), 4:00pm – 6:30pm
  • Venue: Tam Wing Fan Innovation Wing One (Physical showcase) 
  • Award ceremony at 6:00pm (Physical ceremony + broadcast on metaverse)
Important dates

Important dates for showcasing teams

Date Task
12:00nn, Nov 21, 2022 (Monday)
Deadline of application
4:00pm, Nov 30, 2022 (Wednesday)
Project teams come back to Innovation Wing for a live demo with your prototype
Inno Show Award judging (Face to face in Inno Wing)
6:00pm, Nov 30, 2022 (Wednesday)
Award presentation ceremony
Face to face and metaverse broadcast
The Super "GOOD JOB!" Project Award

The Super "GOOD JOB!" Project Award

Selected by voting by participants.

  • All participants will be given one “GOOD JOB!” badge when they visit the Engineering InnoShow. They can vote for the best project by giving the project team their “GOOD JOB!” badge.

The project team with the most number of “GOOD JOB!” votes by 5:45pm on November 30, 2022 (Wednesday) wins and will receive a gift prepared by the Innovation Wing in the award ceremony :-).

The Inno Show Award

Inno Show Award:  Selected by a professional judging team.  To encourage students to develop innovative mindset in tackling engineering and social problems, and to support outstanding ideas to join international design competitions, the Dean’s Innovation and Entrepreneurship Fund will appropriate an amount of HK$100K to support a maximum of five student teams participated in the InnoShow to take part in international design competitions.

A panel to be chaired by the Associate Dean of Engineering (Student Enrichment) will select the winning teams from the Inno Show to be held at the end of semester 1, 2022-2023, based on the design put forward by the students, and their presentation during the Inno Show.

Judging criteria

  • Importance of the Engineering / Social problem
  • Innovation of the proposed idea
  • Quality of the proposed solution
  • Technical depth
  • Project impact
  • Potential for further development
  • Potential for joining international design competition

Judging time

  • November 30, 2022, Wednesday, 4:00pm – 5:45pm
The Judging team
Dr. W.J. Cao
Judge
Inno Show Award
Department of Civil Engineering
Prof. C.K. Cheng (Reynold)
Chairman of Judge team
Inno Show Award
Associate Dean of Engineering
Student Enrichment
Dr. W.J. Huang
Judge
Inno Show Award
Department of Industrial and Manufacturing Systems Engineering
Dr. K.K. Lau (Gary)
Judge
Inno Show Award
Academic Champion of Inno Hub (Department of Medicine, School of Clinical Medicine)
Dr. X. Liu
Judge
Inno Show Award
Department of Electrical and Electronic Engineering
and Institute of Data Science (IDS)
Dr. Sérgio D.N. Lourenço
Judge
Inno Show Award
Department of Civil Engineering
Dr. T.Q. Wen
Judge
Inno Show Award
Department of Mechanical Engineering
Dr. C. Xiang
Judge
Inno Show Award
Department of Electrical and Electronic Engineering
Dr. H.S. Zhao
Judge
Inno Show Award
Department of Computer Science
Dr. Q. Zhao
Judge
Inno Show Award
Department of Computer Science
Highlight of the 7th Engineering Inno Show
About Engineering Inno Show

The Engineering Inno Show is a showcase carnival that celebrates innovative Engineering student projects at the end of every semester. Participating students will have the opportunity to expound on their inventive design, research and projects; harness timely and constructive feedback given by peers, teachers, industry experts and the public through knowledge exchange; and spin talent and ideas into innovative (re)inventions. There are many reasons why Engineering Inno Show is a unique concoction of its missions and vision. We offer a vibrant, inter/multi-disciplinary and hands-on learning platform for students to create their own impact, in and out of the classroom. The showcases also paint junior fellows a concrete picture of what constitutes an exemplary work and open pathways for them to look at Engineering through the lens of their senior cohorts. We believe that Engineering united with hands-on experience is essential. It is our vision to inspire a generation of intrepid explorers and committed collaborators. At Engineering Inno Show, we are transmitting knowledge and values through narrative. Whether it is communicated in layman’s terms or field-specific terminologies, we hope that the seeds of creative minds will germinate and thrive.

Winners of Inno Show Award

We are excited to announce that the 7th Engineering Inno Show was successfully held on Nov 30, 2022. A total of 30 student projects from 5 departments and InnoHub members were showcased in the event. The teams have done an excellent job in preparing the event and presenting their work to classmates, teachers, and visitors. Please join us in congratulating the following five projects for receiving the Inno Show Awards:

Computer Science

Tripmate

Tripmate is an app made for the course COMP3330 – Interactive Mobile Application Design and Programming. It is composed of 3 parts, Tripmate Reels, AI trip planner, and travel toolkit. Before your trip, you can first look at others’ recent trips in Tripmate Reels. Then, you can instantly copy their itineraries and make changes, or generate one using our A.I. trip planner. During your trip, you can use our travel toolkit which includes tools that ease your travel. It is a 3-in-1 travel hub that enhances the overall experience of your next trip.

Read More »
Industrial and Manufacturing Systems Engineering

HKU Robocon 2022 @ 7th Inno Show

The annual Robocon competition project allows HKU engineering students from different disciplines to design and fabricate innovative robots with an integration of various advanced technologies, including artificial intelligence, computer vision, and real-time embedded control. Besides, it provides hands-on experiences on product design, prototyping, CNC machining, design and fabrication of electric circuit and PCB, control program development, etc.

Furthermore, senior members mentor junior members in each year and hence valuable experiences, knowledge, and skills for design and fabrication of robots can be sustained for next year’s competition. In addition, it enables the HKU students to exchange their knowledge and skills with students from local and other countries’ universities. Therefore, it motivates the students to engage in experiential learning via exploring and integrating various advanced technologies. As a result, students’ innovation and teamwork abilities would be enhanced.

Read More »
Biomedical Engineering

PERfECT Viral Sewage Monitoring System @ 7th Inno Show

Sewage monitoring is an effective preventive measure to detect possible outbreaks early due to viral sheds in sewage systems. However, the current sewage monitoring system is labour-intensive, time-consuming, and lacks scalability. Here, we present our PERfECT viral sewage monitoring system, which is scalable, digital, and can detect viral presence in real time.

PERfECT is a personalized electronic reader for electrochemical transistors that detects viruses when a DNA aptamer is attached to its sensor. Once the virus is detected, the data will be uploaded to the cloud and alert authorities. PERfECT viral detection is much faster than PCR and is reusable. With PERfECT being customisable, it can also monitor the disease progression of different viruses.

Read More »
Computer Science

HINCare: An Intelligent Timebanking System for Elderly Care @ 7th Inno Show

With a rapidly ageing population in Hong Kong, volunteer services handled by NGOs (Non-Government Organizations), which lack systematic management, are urged for improvements. This project, HINCare, proposes a volunteer service platform solution for NGOs to manage their systems better. HINCare integrates user data and provides personalized recommendations using HIN (Heterogeneous Information Network) and KG (Knowledge Graph). In particular, volunteers and the elderly are optimally matched to cater to elders’ needs. This project will contribute to Hong Kong volunteer businesses by promoting public help for the elderly. Besides, the study is a real-life application to analyze the effectiveness of various recommendation models and algorithms.

Read More »
Computer Science

Alertio – danger alert app for the deaf

Alertio is a danger alert app for deaf people. It utilizes the state-of-the-art Machine learning model to detect potential danger sounds. The sounds that we aim to detect include car alarms, bicycle rings, fire alarms, etc. Once the potential danger sound is identified, our app will send an alert to the user through intense vibration of the device as well as turning the app background into eye-catching light red color.

Read More »
Projects in the show

There are 30 projects in the show, details to be announced.

Faculty of Business and Economics

ESo Ventures

This school year, Entrepreneur Society is expanding our capabilities to include a Venture Capital arm named ESo Ventures. This arm aims to create a comprehensive angel network by providing startup/ project investment proposals carried out our HKU students to the angels in our network.

Read More »
Industrial and Manufacturing Systems Engineering

InnoDragon

Innodragon is a high-quality soccer robots for teenagers, and adults who wish to enjoy the fun of robotics with their kids. Our robot utilizes high quality, long-lasting materials, including CNC aluminum, rubber and solid wood to ensure ease of control and robustness. It also unleashes creativity by allowing flexibility in programming and assembly of components.

Read More »
Biomedical Engineering

PERfECT Viral Sewage Monitoring System @ 7th Inno Show

Sewage monitoring is an effective preventive measure to detect possible outbreaks early due to viral sheds in sewage systems. However, the current sewage monitoring system is labour-intensive, time-consuming, and lacks scalability. Here, we present our PERfECT viral sewage monitoring system, which is scalable, digital, and can detect viral presence in real time.

PERfECT is a personalized electronic reader for electrochemical transistors that detects viruses when a DNA aptamer is attached to its sensor. Once the virus is detected, the data will be uploaded to the cloud and alert authorities. PERfECT viral detection is much faster than PCR and is reusable. With PERfECT being customisable, it can also monitor the disease progression of different viruses.

Read More »
Industrial and Manufacturing Systems Engineering

HKU Robocon 2022 @ 7th Inno Show

The annual Robocon competition project allows HKU engineering students from different disciplines to design and fabricate innovative robots with an integration of various advanced technologies, including artificial intelligence, computer vision, and real-time embedded control. Besides, it provides hands-on experiences on product design, prototyping, CNC machining, design and fabrication of electric circuit and PCB, control program development, etc.

Furthermore, senior members mentor junior members in each year and hence valuable experiences, knowledge, and skills for design and fabrication of robots can be sustained for next year’s competition. In addition, it enables the HKU students to exchange their knowledge and skills with students from local and other countries’ universities. Therefore, it motivates the students to engage in experiential learning via exploring and integrating various advanced technologies. As a result, students’ innovation and teamwork abilities would be enhanced.

Read More »
Computer Science

HKU Astar @ 7th Inno Show

Our project A Grade is a mobile app which can help us students get focus when studying but is more than that. We have 5 function now in total, namely Pomodoro, ToDoList, Study Room Statistics and Ranking. A Pomodoro will help user stay focused on their task; A ToDoList is best for user to clear their tasks; A study room is a wonderful place for students to keep focus together and encourage each other; Concrete statistics graphs will let our users kwon themselves better. Ranking act as a in a perfect incentive for user to keep on study and stay focused. Our app is designed to let user study in a relaxing mode. The user will has cute turtles keep him/her company. Hope that our project can help student get better study experience!

Read More »
SIG Projects

Foodtech – Granola Machine (Nola)

Nola is here to enable busy, health-conscious people to make fresh and healthy snacks. We have two main parts to our project; The Nola Machine, which turns ingredients into a granola bar, and the food, namely the Nola Mix (A granola mix) and the syrup as a binder that can be put into the Nola Machine to make the granola bars. This way, users don’t have to worry about buying ingredients and just have to buy our ingredient pack and syrup to put into the machine.

Read More »
Industrial and Manufacturing Systems Engineering

IMSE 2121 Engineering Training

The main aim of this training course is to equip students with practical experience and
a general exposure to (i) manufacturing processes, (ii) product design, and (iii) system
development.
The training course includes a number of modules, covering areas such as design
practice, manufacturing technology, measurement, quality control, assembly
technology, inspection, troubleshooting, testing, and modification, health and safety,
and environmental issues.
These modules are designed to motivate students to use creative thinking in the
projects, which help them become innovative and open-minded in solving
engineering problems.

Read More »
Computer Science

A grade, your wonderful learning pattern

Our project A Grade is a mobile app which can help us students get focus when studying but is more than that. We have 5 function now in total, namely Pomodoro, ToDoList, Study Room Statistics and Ranking. A Pomodoro will help user stay focused on their task; A ToDoList is best for user to clear their tasks; A study room is a wonderful place for students to keep focus together and encourage each other; Concrete statistics graphs will let our users kwon themselves better. Ranking act as a in a perfect incentive for user to keep on study and stay focused. Our app is designed to let user study in a relaxing mode. The user will has cute turtles keep him/her company. Hope that our project can help student get better study experience!

Read More »
Computer Science

QRun

A game app deigned to assist in the orientation programme of organisations, where the user must be made familiar with the surroundings. The user is given a prompt image and has to locate where the image has been clicked by scanning a QR code sticker present at that location.

Read More »
SIG Projects

Drone Onboard Radio Transceiver for SAR

Project Humpback is a project aimed to develop a drone onboard programmable radio transceiver that is designed to assist SAR personnel in locating the missing person by their smart phone.

The module has three main operation modes, including active scanning, passive scanning, and a spoofing mode. It can send and receive certain type of packets, and pretend to be devices that is owned by the missing person. When using multiple modules together, it can form a mesh-like network within themselves, enabling functions like triangulation of signal and dividing workload.

Read More »
inno show
Faculty of Architecture

Designing solutions for construction workers against global warming

We are a group of passionate undergraduates interested in designing a cooling accessory
that is tailor-made for the construction site. We hope to promote a better working
lifestyle for the 580,000 construction workers in HK under global warming, as well as
address awareness about outdoor labour safety.

This project combats global warming with ergonomics studies, aerodynamics and
electronics engineering. We also plan to integrate the accessory with thermal sensors and
IoT systems.

Read More »
Computer Science

Alertio – danger alert app for the deaf

Alertio is a danger alert app for deaf people. It utilizes the state-of-the-art Machine learning model to detect potential danger sounds. The sounds that we aim to detect include car alarms, bicycle rings, fire alarms, etc. Once the potential danger sound is identified, our app will send an alert to the user through intense vibration of the device as well as turning the app background into eye-catching light red color.

Read More »
Industrial and Manufacturing Systems Engineering

Robota

Robota is a robot with a cool look. We designed and built it using laser cutting, 3D printing and other technologies. With powerful pincers and a tough shell, Robota is a warrior on the soccer field!

Read More »
The 7th Engineering Inno Show

Innowing Metaverse

Innowing Metaverse aims to provide a platform for students to access the Innovation Wing virtually to work on different innovative projects. With Innowing Metaverse, students will no longer need to come to Innovation Wing for their projects, all they need will be just a VR headset or a web browser.

Read More »
Mechanical Engineering

Fully Controllable Underwater Robotic Fish by BREED HKU @ 7th Inno Show

Our robotic fish swimming across the harbour from Central to TST will prove its applicability in seawater.
Along with its prior speed record and additional features, it is beneficial to society because its biomimicry nature doesn’t interfere with marine life like other technology automation such as boats or submarines.
Compared to the previous model, it is much more energy efficient, less polluting, constructed with less material, and thus environmentally friendly.

Read More »
Mechanical Engineering

HKU Racing @ 7th Inno Show

HKU Racing (HKUR) is an initiative led by dedicated HKU students who intend to compete in the Formula Student UK (FSUK) event in 22/23 and beyond. We design an open cockpit, formula-style race car from the ground up. It is a vehicle that materializes a group of passionate students’ dream of designing their very own race car. Apart from designing the vehicle, we build, fabricate, and drive our design on track to compete with other student teams around the world. With a clear goal of competing in the FSUK event in summer 2023, we have assembled talented students and gained tremendous support from experienced engineers and technical staff within the university and external communities. Three entities at the University of Hong Kong supervise our project, namely the Department of Mechanical Engineering, Department of Electrical and Electronic Engineering and Tam Wing Fan Innovation Wing under the Faculty of Engineering. Since the faculty’s founding in 1912, it has kept pace with developments in the engineering world and is always at the forefront of engineering research. Aligning with the university’s vision of having more innovative student-led projects, our goal promises excellent potential to nurture a new generation of talented individuals. Our project will provide valuable experience for their future careers.

Read More »
Faculty of Engineering

ScratchGO

20,000 new games (daily) are getting shared to MIT’s programming platform – Scratch – and yet most of these games cannot be played on mobile devices due to the lack of keyboard inputs! That’s why I created a web app that simulates keyboard inputs on mobile devices – a portal for Scratch games to be played on the go.

Read More »
Computer Science

3DuPrint – HKU 3D Print Cloud Submission System

The print jobs to 3D printers in HKU are handled manually by making a schedule in the booking system, instead of a cloud 3D print submission system.​

The app aims to make it easier for students and teachers to submit jobs to HKU’s 3D printers by automating the process of submitting new jobs​​. It maximizes the efficiency of printing new jobs​. Features like auto-scheduling of jobs allows to minimize the empty time between jobs​.

And a approval system can reject invalid prints​ and make printing managed by tutors or approved users​, avoiding inexperienced users to use wrong filament or break the printer​.

Read More »
Computer Science

Tripmate

Tripmate is an app made for the course COMP3330 – Interactive Mobile Application Design and Programming. It is composed of 3 parts, Tripmate Reels, AI trip planner, and travel toolkit. Before your trip, you can first look at others’ recent trips in Tripmate Reels. Then, you can instantly copy their itineraries and make changes, or generate one using our A.I. trip planner. During your trip, you can use our travel toolkit which includes tools that ease your travel. It is a 3-in-1 travel hub that enhances the overall experience of your next trip.

Read More »
Computer Science

UniAsset.io – Trade Blue Chip NFT With $1 Dollar

UniAsset is a Web3 on-chain protocol focused on the NFTFi track. A NFT Fractionalization Trading Solution for Retails.

We believe that strong consensus on Blue Chip NFTs will spawn the next bitcoin-style long-term appreciation. UniAsset’s vision is to enable any retail investor to profit from long-term growth or short-term trading opportunities by being able to track expensive Blue Chip NFT prices with a dollar’s worth of principal.

UniAsset has distinguished itself in many representative Hackathons (e.g. Huobi Incubator Second Prize, Moonshot Factory Top5, $25K Amazon Startup Prize) and gained the attention of more than 40 Venture Capitals globally.

Within five years UniAsset will become the Grayscale of decentralized NFT world, within ten years, hopes to become the leading infrastructure for securitizing NFT assets in the Metaverse.

Read More »
Computer Science

Kamphor – An Online Review Platform

In the current digital age digital advertising is becoming one the largest industries outside of manufacturing and production. Digital advertisement usually take many forms ranging from social media AD’s to celebrity endorsements. One of the main platform for advertisement, especially for the service industry, is online reviews.

Platforms such as Yelp and Google Reviews are major players in the online review industry, and as with all industries, businesses are willing to pay money for better privileges. Unfortunately, this also translates to situations where online reviews are artificially inflated by the platform or by AstroTurf companies.

The objective of this project is to create a proof of concept project which implements a “web-of-trust” system to allow reviews to be verified for authenticity. The project will also implement a time decay system to ensure reviews are a reflection of the most recent development rather than outdated events.

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Biomedical Engineering

AMPed

Antimicrobial resistance is a global phenomenon arising from the indiscriminate use of antibiotics. To combat this problem, the Antimicrobial Peptide Cecropin B (CecB), a highly-effective, broad-spectrum antibiotic alternative is expressed in transgenic Chlorella autotrophica, a well-studied and highly-productive protein expressing microalgal chassis. It is expressed with a secretion signal peptide for extraction; and SUMO-tag for in-vitro cleavage using SUMO-protease. To validate efficacy, the isolated CecB is tested against common aquatic pathogens. The in-vitro cleavage system, barring the signal peptide, is also expressed using a bacterial chassis. This is to test the design and quantify the differences between microalgal and bacterial synthetic capabilities. To modify the system for industrial use, the signal peptide is removed and the SUMO-protease is additionally inserted, under a nitrogen-starvation inducible promoter, to cleave SUMO in-vivo and generate active AMPs. The microalgae are then freeze-dried, preserving active AMPs internally, which can then be used as supplemental feed.

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Computer Science

QuestBoard

The idea of QuestBoard comes from quest boards in RPGs where dispatchers post quests, and the heroes accept quests. Heroes are people who start their adventures and earn their living by completing challenging quests. Dispatchers are people who post quests, and they usually give rewards to the heroes who complete their quests in return. Our app is an app which brings this system into real life.

Unlike existing freelancer platforms and job seeking platforms, QuestBoard focuses on daily tasks which utilize all kinds of skills and are more flexible. Everyone can be heroes with their kindness, and they can earn rewards by finishing quests.

Read More »
Faculty of Education

Technologies for Studying the Human Past

We will undertake two major projects in our SIG. The dual goals are to apply both eXtended Reality (XR) and Machine Learning (ML) to studying the human past with archaeology through an exploration of digital humanities potentialities. We will use XR to collect data and to present these data for education and public engagement to teach everyone about the past through archaeology and archaeological fieldwork. We will use ML to improve our ability to find and study ancient sites of the past.

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SIG Projects

Learning technology

As Asian students, we’ve long tolerated the traditional education experience. Rote learning, Disorientation, Societal Pressure, we have been through it all. The long-term consequence is that students become dependent on extrinsic factors (social or parental pressure) and lose sight of what they truly enjoy studying.

LEAN Platform – an online study ecosystem where students can livestream their learning sessions solo or with others and earn tokens for their study time. These tokens can be used to redeem rewards from entertainment brands (fun) or youth education organisations (growth). LEAN incentivizes students’ learning with rewards by brands that can post for free to attract customers. We address the missing link between what students like and the learning journey. Furthermore, we connect with educational institutions to provide growth rewards that foster self-directed learning.

Read More »
Computer Science

HINCare: An Intelligent Timebanking System for Elderly Care @ 7th Inno Show

With a rapidly ageing population in Hong Kong, volunteer services handled by NGOs (Non-Government Organizations), which lack systematic management, are urged for improvements. This project, HINCare, proposes a volunteer service platform solution for NGOs to manage their systems better. HINCare integrates user data and provides personalized recommendations using HIN (Heterogeneous Information Network) and KG (Knowledge Graph). In particular, volunteers and the elderly are optimally matched to cater to elders’ needs. This project will contribute to Hong Kong volunteer businesses by promoting public help for the elderly. Besides, the study is a real-life application to analyze the effectiveness of various recommendation models and algorithms.

Read More »
Computer Science

Receiptify

Receiptify is a solution to digitise physical receipts from restaurants and retail stores. It eliminates the need for physical receipts by using QR codes and automatically adds the expenses to your budget manager.
Say bye-bye to paper receipts with Receiptify!

Read More »
Mechanical Engineering

HKU Unmanned Aerial System Team @ 7th Inno Show

HKU UAS is an Unmanned Aerial Systems team dedicated to forming a community of Unmanned Aerial Vehicles (UAV) enthusiasts and its associated systems, consisting of two technical teams: Mechanical Team and Computer Science Team. The team aims to join the AUVSI SUAS international competition, situated in Maryland, U.S.A. The competition requires the team to design a UAS capable of Autonomous Flight, Obstacle Avoidance, Object Detection, Classification and Localization, Airdrop and Package Delivery.

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Mechanical Engineering

Design, Build & Fly Team @ 7th Inno Show

Design, Build & Fly (DBF) is a regular capstone design project under the Department of Mechanical Engineering at the University of Hong Kong. In the past six years, DBF teams from HKU have participated in various competitions around the world.

For this academic year, DBF Team will once again participate in the American Institute of Aeronautics (AIAA) Design/Build/Fly Competition and the British Model Flying Association 2022 University and Schools Flight Challenges. Teams are expected to go through the process of designing, manufacturing prototypes, testing, redesigning and competing with other international teams over the globe.

HKU DBF team has shown passion and capabilities in each of the competitions. Coming to 2023, the team is eager in maintaining high ranking by adopting revolutionary design in our flying mechanism. We get to achieve better results and strive for perfection.

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Computer Science

UniVirtual – Virtual idol Project

We use motion capture and face capture devices to track the skeletons and facial expressions of the actors. Then we use Unity to receive the motions and power characters(virtual idols) to deliver speeches, dance, sing, and so on.

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Coming soon 🙂
Useful links
The 9th Engineering Inno Show
The 8th Engineering Inno Show
The 6th Engineering Inno Show
The 5th Engineering Inno Show
The 4th Engineering Inno Show
The 3rd Engineering Inno Show
The 2nd Engineering Inno Show
The 1st Engineering Inno Show