Viola
This is a project to automize the playing of viola using mechanical systemsm
HKU Unmanned Aerial System Team (HKU UAS) is dedicated to form a community of Unmanned Aerial Vehicles (UAV) enthusiasts and its associated systems, consisting of two technical teams: Mechanical Team and Computer Science Team. The team aims to join the Student Unmanned Aerial System (SUAS) competition, situated in Maryland, U.S.A. The competition requires the team to design a UAS capable of Autonomous Flight, Obstacle Avoidance, Object Detection, Classification and Localization, and Package Delivery. HKU UAS is also developing FPV (First person view) racing drone and promotes the drone racing activities to the students. For future development, the team aims to develop real-time obstacle avoidance for the UAV and build new types of UAV, such as hybrid VTOL (Vertical take-off and landing) UAV.
Design, Build & Fly (DBF) is a regular capstone design project under the Department of Mechanical Engineering at the University of Hong Kong. In the past seven years, DBF teams from HKU have participated in various competitions around the world.
In previous years, HKU DBF teams have shown our passion and capabilities in each of the competitions. Coming to 2023, we are eager in maintaining high ranking by adopting revolutionary design in our flying mechanism. We get to achieve better results and strive for perfection.
Under guidance of the supervisor and advisor, Prototypes with a new wing design and use of material has already built and went through flight tests successfully at Hong Kong Model Engineering Club.
In this wind tunnel project, we attempted to bridge the affordability and availability gap issue of wind tunnels that are catered to undergraduate teaching & learning and research & development purposes. We first adapted and applied a robust methodology which underpinned how we designed, manufactured, and operated our wind tunnel. A series of wind tunnel tests were then conducted to validate the wind tunnel’s performance from three perspective: quantitative, qualitative, and actual real-world references. Our findings showed us that we achieved a satisfactory wind tunnel performance in all three categories of wind tunnel tests. It is firmly believed that this, and hence this type of wind tunnels, albeit being created under a budget constraint, could be utilized to handle aerodynamic and fluid dynamic studies, which ultimately could be further developed to meet the needs of different undergraduate applications (SIGs, URFP, REU, FYPs, Labs, etc.).
The project’s goal is to build a football robot using provided components and parts such as intelligent chips and motors, as well as other available technology such as a 3-D printer and a laser cutter.
Meanwhile, a comprehensive business plan is required. Based on the requirements, our robots develop a variety of capabilities such as song-playing, light control, self-assembly, programming potential, and power control. Furthermore, we apply the most adaptable remote control talent to provide individual wheel control. A complete and well-structured business plan, including all-sided market study, is tied to the robot’s many functions.
The main objective of this project is to design and construct a solar heating system that can produce useful materials such as charcoal, activated carbon from cellulosic waste. The heating system consists of three main modules which are the solar concentrator, solar tracking system and the frame that holds the two systems. The waste materials turn into charcoal by undergoing pyrolysis which is a thermal decomposition reaction. Our built system operates fully on solar power without any external source of electricity.
This project looks into VR’s potential as a Chinese language learning tool for students whose first language is other than Chinese. Particularly, the study focuses on the efficiency of VR based educational games to raise Hong Kong’s non-Chinese local secondary school students’ confidence in interacting in Chinese and using it for common daily tasks. The project is done in collaboration with IBEL – a center that provides educational support to underprivileged non-Chinese Speaking (NCS) communities in Hong Kong.
Follo is an automated shopping trolley that lifts up for you to load,holds your groceries and follows you back home. It also functions as a seat whenever you need a moment of rest.
It is safe, secure, elderly tailored and cost efficient. It can bare up to 20 kg of weight inside and can support up to 80 kg outside. 3 simple buttons for easy control of cart height with a companion wristband or app, It has secure ownership with unique signal transmission and lid opening orders restricted to your device. With Follo, it can eliminate average 10 kg weight carrying, encourage elderly’s outings by 20% and bring the shopping experience to a whole new level.
Ever dream of being a sailor on the sea; travelling all around; trading everywhere? You are about to experience that! Upon entering the game, what you only got is some money to buy a boat and there are only few ports to travel to. Explore the “Exchange” in different cities where you can buy/sell goods to make some fortune! Go to bar, update the boat…there are functionalities to find out! It all starts with a trade. Try to make as much as possible, also, build Chinatowns for future generations to come. Go and “sail it out”!
Our project aims at solving existing local environmental issues from different aspects. Last year, we focused on the local aquatic environment. Dealing with the problem of Antimicrobial resistance (AMR) affecting the local fish industry. We designed a transgenic AMP-expressing microalgae fish feed supplement that can deliver passive immunity and nutrition to fish in aqua systems plagued with AMR. This year, we continue our project by focusing on lithium ion waste. We propose bioleaching as an alternative to the current recycling methods, which both enhances the recovery rate and also reduces the leaching of toxic reagents leading to soil and water acidification.