Faculty of Engineering

Hacking Wong: Videogame

A rogue-like video game for our final project of COMP3329.
Hacking Wong follows the story of an outlandish twist to a mundane part of student life – submitting assignments. The character is late to submit his assignment and must reach the CS lab before the deadline, however, that is easier said than done since the lab is locked and he now finds himself being attacked by exploding frogs, shock boars and fire breathing dragons. Roam around the HKU campus in search of the TA who holds the key and defeat all enemies in this action-packed adventure.

Early Diagnosis of Scoliosis in Children from RGB-D Images Using Deep Learning

Scoliosis is typically diagnosed from X-ray images, but diagnostic X-rays increase the risk of developmental problems and cancer in those exposed. This project aims to eliminate children’s X-ray exposure in the early diagnosis of scoliosis by generating X-ray images of children’s backs from the corresponding harmless RGB-D images. In this project, a deep learning model based on HRNet was built and trained to detect landmark locations of the backs on the RGB-D images first. With the detected landmarks, the X-ray images of the children’s backs were eventually synthesized from the corresponding RGB-D images by another deep learning model that was built and trained based on the pix2pix model.

Automatic Chair Stacking System

Automation is the technology about combination of hardware and software to complete designated tasks with minimal manual intervention. Automation was first applied to automobile industry in the 1970s and started to extend its use in daily life since then. Automatic system has its advantages over traditional manpower in doing repetitive tasks, e.g., it maintains a high-quality standard and safety standard.

This project, the Automatic Chair Stacking System, will be cooperating with the Automatic Chair Parking System to showcase the idea of automatic conference room, i.e., to automatically set up chairs in the area.

Smart Soccer Robot @ 2nd Inno Show

This project aims to design and develop a smart soccer robot by using some typical engineering techniques such as laser cutting, 3D printing, CAD design, Arduino control, etc. Students are able to learn different engineering principles and skills in the modern world, with an emphasis on engineering innovation, businesses, systems, and entrepreneurship, and how to bring new ideas to market in both engineering startups and corporate settings.

Ping

When the internet first came into existence, it came with a mission: to bring people closer together. After more than 20 years of development, we have witnessed the birth of many life-changing innovations like social networks. They can help in connecting us with more and more people, even distant ones, yet only in a virtual form. This is where the problem starts to emerge: virtual content and connections are dominating our lives, disconnecting us from the real world. This is a problem we would like to address with Ping. It is a next-generation social network aiming at reconnecting our users back to reality so that our users will be able to pay more attention to the people and events around them, but not only to the virtual content shown on a 5-inch screen in front of them.

AR application on simulating Lenon Wall

The app developed by our team is called Hearoad. This app is inspired by the Lennon Wall’s idea. We find out that Lennon Wall is popular among teenagers on expressing feelings and emotions, so we decided to develop an app using AR technique to simulate the Lennon Wall.
Our app having the functions to create memos written with your thoughts, opinions or feelings and we can stick these memos in the argument world using the AR technique. By applying the cloud technique, users can also read the memo written by other users and respond to the memo’s writer. The aims of our app are providing an innovative way for people to express their feelings, it has the features of location based and without filter bubble or echo chamber.

Drift Bottle

In view of the rising trend of mental health issues among students, measures are certainly needed to alleviate the serious situation. Drift Bottle is an innovative platform for students to express their emotions in a message-in-a-bottle style. With the help of artificial intelligence in the phases of content moderation and sentiment analysis, this platform is free of malicious content and solely for users to share their delightful or distressed moments. Moreover, specialist will be contacting users for consultation and guidance in order to support them mentally. We hope that through sharing your own thoughts and reading fellow peers’ stories, students could better manage their stress and emotions, and hence reducing the risk of having mental health issues.

MemoMe App

MemoMe is an Android Application aiming at improving teenager mental health. It integrates multiple functionalities, allowing users to express their emotions, give and get support from other people, make grounded to-do plans facing their problems.

It enables users to plan meaningful activities and get reward after completion. The reward can be used later in the online community. The community is where users can express themselves anonymously and give support or get support via virtual gifts. The gifts are bought by the coins received from to-do plan completion by the user.

This application targets at the prevalence of teenager anxiety these days. One the one hand, it offers a stress relieving platform for teenagers to express their feelings anonymously and help each other to face the common growing pains. On the other hand, making to-do plans are strongly encouraged as this will help them to ease the anxiety from the root.

The project has been submitted to Samsung Solve for Tomorrow Competition.