kit

Quantum Education Society @ 9th Inno Show

We seeks to transform quantum physics education through the creation of an innovative curriculum that prioritizes experiential learning and practical engagement. The Innow Show offers a unique platform that aligns perfectly with our project’s goals of enhancing quantum physics education through experiential learning. By incorporating practical experiences and demonstration kits, our goal is to empower students with a profound understanding of quantum technology, effectively preparing them for future opportunities in this burgeoning field.

Quantum Education Society @ 9th Inno Show Read More »

Generative AI & 3D Avatar

Content creators face challenges in maintaining active engagement due to time constraints and increasing audience sizes, which make personalized interactions difficult. Current platforms like Discord and Twitch require direct creator involvement, making scalability a challenge. Our solution, iVatar, is a web and mobile application that utilizes AI and customizable avatars to enhance audience interaction. It allows creators to design avatars that can independently communicate using the creator’s voice and style. These avatars can operate on multiple platforms, offering a wider reach. iVatar also features an interactive chat dashboard for managing the chatbot’s knowledge base and includes voice cloning for more engaging conversations. Content creators retain full ownership and control over their chatbots, ensuring personalized and interactive communication.

Generative AI & 3D Avatar Read More »

Talk Your Way Out: A Puzzle Game Demo with LLM NPC

Talk Your Way Out, a game demo demonstrating the capabilities of AI in gameplay and storytelling. Talk with non-player characters (NPCs) to solve puzzles and find a way to escape. The game uses large language models, speech recognition and text-to-speech to provide dynamic, natural, and quick conversations with the NPCs, demonstrating capabilities of AI in simulated environments.

You are an alien named Blorb Gorb, you woke up finding yourself captured by scientists of the Earth in a laboratory somewhere in Hong Kong. You have to escape, not just using brute forces, but also your disguise ability…

Talk Your Way Out: A Puzzle Game Demo with LLM NPC Read More »

Transknight

We implemented a 2D platformer game with creative character controls, high quality sets of enemies and maps design, and a complete game play process that can give players satisfaction and sense of achievement when they defeat enemies, solve puzzles, and clear the game. Our main character is a druid-like knight that can transform into 3 other different animals, each with unique skillsets and playing style. Across 5 different levels, players are going to encounter varied types of enemies, defeating them and unlocking new power. After defeating the final boss and clearing all the levels, you will become the savior of the land and the true hero for the people.

Transknight Read More »

Breathing in Virtual World

This project looks into VR’s potential as a Chinese language learning tool for students whose first language is other than Chinese. Particularly, the study focuses on the efficiency of VR based educational games to raise Hong Kong’s non-Chinese local secondary school students’ confidence in interacting in Chinese and using it for common daily tasks. The project is done in collaboration with IBEL – a center that provides educational support to underprivileged non-Chinese Speaking (NCS) communities in Hong Kong.

Breathing in Virtual World Read More »

inno show

Scavenger 01_Automatic ping pong collector

SCAVENGER-01 uses AI and computer vision to perform object detection and pick up ping pong balls, without interrupting athletes’ training.

It saves time, improves training efficiency, and prevents injuries.

It can be deployed in ping pong arenas, ideal for ping pong training centres, schools, colleges, clubs, and home settings. Where the robot will pick up the ping pong balls while athletes can focus on their training.

SCAVENGER-01 is a prototype, in the future, we plan to deploy a human avoidance algorithm to avoid colliding into the path of athletes, improve the routing algorithm so it can effectively go through the entire map/arena, and automatic wireless charging so the unmanned robot can head to the wireless charging station for automatic recharging.

Scavenger 01_Automatic ping pong collector Read More »

inno show

Designing solutions for construction workers against global warming @ 8th Inno Show

We are a group of passionate undergraduates interested in designing a cooling accessory
that is tailor-made for the construction site. We hope to promote a better working
lifestyle for the 580,000 construction workers in HK under global warming, as well as
address awareness about outdoor labour safety.
This project combats global warming with ergonomics studies, aerodynamics and
electronics engineering. We also plan to integrate the accessory with thermal sensors and
IoT systems.

Designing solutions for construction workers against global warming @ 8th Inno Show Read More »